Stadionul Steaua has a range of versatile spaces and rooms that can be used for a wide variety of non-sporting activities or events. The arena can host fairs, conferences, receptions, cocktail events, meetings, courses and examinations in approximately 12 rooms with capacities ranging from 10 to 500 people, as well as many different types of activities that can be accommodated within the 15,000 m² perimeter surrounding the arena.
Discover
Discover the facilities, advertising opportunities and virtual tour of Stadionul Steaua.
Arena spaces
Facilities
Boxes
VIP lounge
Press conference room
Meeting room
Workroom I
Workroom II
Workroom III
Meeting room I
Meeting room II
Sevilla Room
Skybar
TV studio
Mixed zone
Regulation establishing the fees
The regulation establishing the fees and conditions for making sports facilities and installations administered by the Ministry of National Defence and used by Clubul Sportiv al Armatei “STEAUA” available to local communities and interested individuals and/or legal entities can be downloaded here.
Visibility in the arena
Opportunities
Stadionul Steaua offers more than 300 positions where advertising messages can be displayed. Here are some of the available types of space.
Available advertising spaces:
- Perimeter advertising between rings 1 & 2 (maximum 400 linear metres x 90 cm high)
- Advertising on the scoreboard
- LED perimeter advertising during televised sporting events
- Perimeter advertising in the carpeted area of Stand 0, in front of the team benches
- Advertising on the stadium steps, in the stands and/or VIP lounge
- Advertising panel on the ground-floor VIP stand esplanade (2 positions, 400 x 500 cm)
- Advertising display on the façade of Stand 0
- Advertising display on the roofs of the team benches
- Advertising display in lifts (4 positions, 100 cm x 200 cm)
- Advertising displays in the VIP area and the level 1 and level 2 box lobbies (2 positions, 200 x 300 cm)
- Advertising displays in transit areas (spectator access routes, with steps and risers, between levels 1 and 2 – 21 positions)
- Advertising displays in the boxes
- Advertising display on level 4, in the press seating area
- Advertising displays in the fitness room and other training rooms
- Advertising displays in the underground car parks, on the walls of the car park access routes
- Advertising displays in the toilets
- Advertising on the exterior crawl system on the stadium façade
- Advertising in the virtual tour
We provide interested companies with complete information and graphic simulations for every position listed. For details, contact us at stadion@csasteaua.ro.
The arena in the digital environment
Virtual tour
Whether or not you have visited Stadionul Steaua before, this section gives you the opportunity to discover it in a way you have certainly not experienced yet. When you attend a match or any other event, you only have access to the sector covered by your ticket. In the virtual environment, however, you can explore almost everywhere. It is an experience intended to complement what you know about the stadium and offer new perspectives that may be inaccessible during a visit.

The virtual tour provides visual information and satisfies a natural curiosity, including for those who are too far away to visit the stadium easily, while an on-site tour also offers sensory details and the emotion of being in a particular space at a particular moment. The two do not exclude one another; they complement each other.

During a physical tour of the stadium, you can feel how comfortable the seats on the team benches are, but to protect the pitch you will not be able to see the stadium from the centre spot or the penalty spot; in the virtual tour, you can cross the pitch in every direction without restriction. You can simulate a sprint or even the path of a ball towards the goal. The virtual tour does not replace an experience; it adds to everything we want to know about this arena. There are also several other advantages to consider: you are not constrained by time, it does not rain, it is not cold, there is no wind and it is free. You can stay as long as you wish and return at any time.

We created a 3D digital map of the parts of the stadium that we considered potentially interesting to the general public, also seeking to extend the building's functionality into the virtual environment and create new tools for making use of this space. How far the virtual experience can be developed is limited only by imagination and boldness. We can connect existing stadium spaces with others located kilometres away, and we can personalise real areas with virtual elements.

We can cross the boundary between the real and the virtual by creating a single environment in which the public can move around, interact with predefined elements and access e-commerce functions such as electronic purchasing and booking systems, newsletter subscriptions or feedback forms. To continuously evaluate what is happening, we integrated statistical analysis and information-compilation functions that help explain how users navigate the 3D model – which routes are used most often and where they spend the most time inside the stadium.